Devlog 5: Sprint 1 Part 2
Hi there!
It's us again, the Fare Exchange development team.
This production week also included spring break and a lot of us had other deadlines to work on or go on holiday. So even though our last update was 3 weeks ago, we only planned to work the amount of hours for one actual week of production instead of three.
Shaders
We made the main water shader and added accessibility for the programmers to control it with variables.
Via the "wildness " value, they can make the river wilder, indicating that more enemies are going to spawn in quick succession and the players need to PREPARE FOR A FIGHT!
Right now, for easy and quick testing, the river only changes colour and the waves get higher.
(A big chunk of time was taken up by figuring out how to implement normals for the waves of the water. Trust me, it was a lot of math! ;P)
There's also a "Speed" value, that allows us to fake the boat moving faster or slower.
Slow Speed
Fast Speed
All the base shaders where also created to put on different types of assets like effects, characters, environment and props.
Characters
Skellyyyy!!
Our first enemy model has been created and rigged.
Programming
This week, unfortunately, was filled with fixing errors. Making sure the project is stable and everyone is able to access it is very important after all, so we made sure that took priority.
-fixing p4v+ue5
- helping artists with ue5 and p4v
- waited for artists if they (finally) could open the project
-then added simple c++ function libraries like:
- the base tasks
- repair tasks
- water simulation physics
- character movement
- ...
Sound
Footsteps sounds are implemented!
What's next?
We are hoping to drive up the speed of production. After fixing all the errors, we should be able to continue more fluidly. Art wise, the boat design is being worked on and next time it should look way more detailed and colourful. We are hoping to add some environment props like rocks.
Until next week!
The Fare Exchange Team
Get Fare Exchange
Fare Exchange
A stygian co-op party game created for DAE Game Projects 2024
Status | Prototype |
Authors | S-TierGames, emolanosabogal, elle_v_dae, woutjaah, Grandmas |
Tags | Co-op, party-game |
Languages | English |
More posts
- Devlog 11: Polish Part 2May 27, 2024
- Devlog 10: Polish Part 1May 22, 2024
- Devlog 9: Sprint 2 Part 3May 14, 2024
- Devlog 8: Sprint 2 Part 2May 06, 2024
- Devlog 7: Sprint 2 Part 1Apr 30, 2024
- Devlog 6: Sprint 1 Part 3Apr 24, 2024
- Devlog 4: Sprint 1 Part 1Mar 27, 2024
- Devlog 3: PrototypeMar 21, 2024
- Devlog 2 : ResearchMar 14, 2024
Leave a comment
Log in with itch.io to leave a comment.